Portfolio / Dylan Chen

A body of work.

Explore the projects in full — characters, worlds, interfaces, identities and the art behind them.

Game art

Characters, environments, interfaces and complete visual systems.

Brand & product visuals

Identities, brand characters and product storytelling.

Drawing & image making

Personal work and the art foundation behind the design.

Spatial & product design

Exhibition studies, interiors, objects and an Expo archive.