Portfolio / Dylan Chen
A body of work.
Explore the projects in full — characters, worlds, interfaces, identities and the art behind them.
Game art
Characters, environments, interfaces and complete visual systems.
Brand & product visuals
Identities, brand characters and product storytelling.
Drawing & image making
Personal work and the art foundation behind the design.
Spatial & product design
Exhibition studies, interiors, objects and an Expo archive.









