All work

Game visuals & production

2D game projects

Characters, environments and interface design from Sim Hospital, with a companion selection from Happy Billiards.

Context
Gamerry · selected archive
Role
Art direction & game production

Sim Hospital

An exaggerated character cast and an isometric hospital environment establish a playful setting. The interface carries the same character language into gameplay and staff information.

Happy Billiards

A separate 2D project from the archive: a character-led login screen using the lighting and atmosphere of a pool hall.

My contribution

Art direction at Gamerry, with game-production involvement on the hospital project. These project images show the relationship between character style, environments and playable interfaces.

Next projectJourney to the West