Game visuals & production
2D game projects
Characters, environments and interface design from Sim Hospital, with a companion selection from Happy Billiards.
Sim Hospital
An exaggerated character cast and an isometric hospital environment establish a playful setting. The interface carries the same character language into gameplay and staff information.
Happy Billiards
A separate 2D project from the archive: a character-led login screen using the lighting and atmosphere of a pool hall.
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My contribution
Art direction at Gamerry, with game-production involvement on the hospital project. These project images show the relationship between character style, environments and playable interfaces.
Next projectJourney to the West





